{
cJSON *child = NULL;
- if ((item == NULL) || (array == NULL))
+ if ((item == NULL) || (array == NULL) || (array == item))
{
return false;
}
}
/* Add item to array/object. */
-CJSON_PUBLIC(void) cJSON_AddItemToArray(cJSON *array, cJSON *item)
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item)
{
- add_item_to_array(array, item);
+ return add_item_to_array(array, item);
}
#if defined(__clang__) || (defined(__GNUC__) && ((__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ > 5))))
char *new_key = NULL;
int new_type = cJSON_Invalid;
- if ((object == NULL) || (string == NULL) || (item == NULL))
+ if ((object == NULL) || (string == NULL) || (item == NULL) || (object == item))
{
return false;
}
return add_item_to_array(object, item);
}
-CJSON_PUBLIC(void) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item)
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item)
{
- add_item_to_object(object, string, item, &global_hooks, false);
+ return add_item_to_object(object, string, item, &global_hooks, false);
}
/* Add an item to an object with constant string as key */
-CJSON_PUBLIC(void) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item)
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item)
{
- add_item_to_object(object, string, item, &global_hooks, true);
+ return add_item_to_object(object, string, item, &global_hooks, true);
}
-CJSON_PUBLIC(void) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item)
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item)
{
if (array == NULL)
{
- return;
+ return cJSON_False;
}
- add_item_to_array(array, create_reference(item, &global_hooks));
+ return add_item_to_array(array, create_reference(item, &global_hooks));
}
-CJSON_PUBLIC(void) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item)
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item)
{
if ((object == NULL) || (string == NULL))
{
- return;
+ return cJSON_False;
}
- add_item_to_object(object, string, create_reference(item, &global_hooks), &global_hooks, false);
+ return add_item_to_object(object, string, create_reference(item, &global_hooks), &global_hooks, false);
}
CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name)
CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count);
/* Append item to the specified array/object. */
-CJSON_PUBLIC(void) cJSON_AddItemToArray(cJSON *array, cJSON *item);
-CJSON_PUBLIC(void) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
* WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
* writing to `item->string` */
-CJSON_PUBLIC(void) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
-CJSON_PUBLIC(void) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
-CJSON_PUBLIC(void) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
/* Remove/Detach items from Arrays/Objects. */
CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item);
cJSON root[1] = {{ NULL, NULL, NULL, 0, NULL, 0, 0, NULL }};
cJSON *child = NULL;
cJSON *replacement = NULL;
+ cJSON_bool flag = cJSON_False;
child = cJSON_CreateNumber(1);
TEST_ASSERT_NOT_NULL(child);
replacement = cJSON_CreateNumber(2);
TEST_ASSERT_NOT_NULL(replacement);
- cJSON_AddItemToObject(root, "child", child);
+ flag = cJSON_AddItemToObject(root, "child", child);
+ TEST_ASSERT_TRUE_MESSAGE(flag, "add item to object failed");
cJSON_ReplaceItemInObject(root, "child", replacement);
TEST_ASSERT_TRUE(root->child == replacement);
cJSON_Delete(number_reference);
}
+static void cjson_add_item_to_object_or_array_should_not_add_itself(void)
+{
+ cJSON *object = cJSON_CreateObject();
+ cJSON *array = cJSON_CreateArray();
+ cJSON_bool flag = cJSON_False;
+
+ flag = cJSON_AddItemToObject(object, "key", object);
+ TEST_ASSERT_FALSE_MESSAGE(flag, "add an object to itself should fail");
+
+ flag = cJSON_AddItemToArray(array, array);
+ TEST_ASSERT_FALSE_MESSAGE(flag, "add an array to itself should fail");
+
+ cJSON_Delete(object);
+ cJSON_Delete(array);
+}
+
static void cjson_add_item_to_object_should_not_use_after_free_when_string_is_aliased(void)
{
cJSON *object = cJSON_CreateObject();
RUN_TEST(cjson_create_string_reference_should_create_a_string_reference);
RUN_TEST(cjson_create_object_reference_should_create_an_object_reference);
RUN_TEST(cjson_create_array_reference_should_create_an_array_reference);
+ RUN_TEST(cjson_add_item_to_object_or_array_should_not_add_itself);
RUN_TEST(cjson_add_item_to_object_should_not_use_after_free_when_string_is_aliased);
RUN_TEST(cjson_delete_item_from_array_should_not_broken_list_structure);